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- Path: grafix.xs4all.nl!john.hendrikx
- Date: Fri, 12 Jan 96 01:04:24 GMT+1
- Newsgroups: comp.sys.amiga.misc
- Distribution: world
- Subject: Re: Hombre history - RISC selection
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- From: john.hendrikx@grafix.xs4all.nl (John Hendrikx)
- Message-ID: <john.hendrikx.45ja@grafix.xs4all.nl>
- Organization: Grafix Attack BBS Holland
-
- In a message of 09 Jan 96 Michael Van Elst wrote to All:
-
- >> If you only draw the lines from left to right (in HAM you're forced to do
- >> this)
-
- MVE> Not correct.
-
- Read the rest, when doing dithering in HAM you're forced to draw the lines left
- to right (single-pass dithering), unless you want to suffer a severe speed
- penalty.
-
- >> then the quantization errors will
- >> slowly shift to the right of the picture.
-
- MVE> Not correct.
-
- I must have been imagining things, and I guess the books on this subject were
- wrong about this as well.
-
- MVE> else. And using 16bit for displaying "graphics rendering" (line art,
- MVE> etc..) is clearly overkill.
-
- On Amiga, on clones it is considered standard.
-
- Grtz John
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